AI Insights · Timothy · July 2022
Top 5 Co-op Games on Android in Kenya Q2 2022
Explore the performance trends of the top 5 co-op games on Android in Kenya during Q2 2022, including weekly downloads, revenue, and active users.
In the second quarter of 2022, several co-op games on the Android platform in Kenya demonstrated notable performance. Here's a closer look at the top 5 co-op games, based on data from Sensor Tower.
The Grand Mafia showed a fluctuating trend in weekly revenue, peaking at around $453 in early April and then experiencing a gradual decline, stabilizing at approximately $144 by the end of June. Weekly downloads saw an initial rise, reaching about 5.2K in mid-April before a decline to approximately 2.3K by the end of June. The game's weekly active users peaked at around 14.4K in late May but fell to about 8.5K by the end of the quarter.
Real Racing 3 had modest revenue, maintaining a relatively steady range around $10 to $19 throughout the quarter. Weekly downloads saw an initial drop from about 7.1K in early April to approximately 2.2K in early June, with a slight recovery to 3.9K at the end of June. The weekly active users fluctuated, peaking at around 24.5K in early April and ending at approximately 20.2K in late June.
Roblox experienced consistent weekly revenue, peaking at around $1.7K in early May. Weekly downloads saw a peak of approximately 5.7K in mid-April, followed by a decline to about 2.2K in early June, and a recovery to 4.3K by the end of June. The game's weekly active users remained relatively stable, peaking at around 85K in late June.
eFootball™ 2024 saw a significant drop in weekly revenue from about $3.4K in late March to just $46 in late May, with a slight recovery to $545 by the end of June. Weekly downloads followed a similar trend, peaking at about 4.3K in early April and declining to approximately 710 by late June. The game's weekly active users peaked at around 132.9K in late May before dropping to approximately 116.1K by the end of June.
PUBG MOBILE maintained a relatively high weekly revenue, peaking at around $3.5K in late April, before stabilizing at approximately $2.2K by the end of June. Weekly downloads showed a peak of about 4.3K in mid-April, with a slight decline to approximately 3K by late June. The game's weekly active users remained strong, peaking at around 179.9K in late May and ending at approximately 176.3K by the end of June.
For more detailed insights and trends, visit Sensor Tower.